Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Category: all (371)
- ah
- ak47
- alias
- aliases
- attack
- attack2
- aug
- autobuy
- autoscreen
- autoswitch
- awp
- back
- banip
- banname
- bans
- bansteam
- banusgn
- bind
- bot
- bot_add
- bot_add_ct
- bot_add_t
- bot_autofill
- bot_count
- bot_freeze
- bot_jointeam
- bot_keepfreeslots
- bot_kill
- bot_prefix
- bot_remove
- bot_remove_all
- bot_remove_ct
- bot_remove_t
- bot_skill
- bot_weapons
- bullets
- buy
- buyammo1
- buyammo2
- buyequip
- changelevel
- changemap
- chooseteam
- clear
- clientport
- close
- cmsg
- connections
- console
- copyaddress
- customkill
- damageobject
- damagetile
- deagle
- deathnoticeimg
- deathslap
- debug
- debugai
- debuglog
- debuglua
- debugstats
- defuser
- disconnect
- dmgindicator
- download
- drawradar
- drop
- echo
- effect
- elite
- elites
- endround
- equip
- exec
- exit
- explosion
- famas
- flare
- flash
- flashlight
- flashplayer
- flashposition
- fn57
- forward
- fowalpha
- fowdetails
- fps
- freeprojectile
- g3sg1
- galil
- glock
- gore
- grenademode
- hegren
- hudtxt
- hudtxt2
- hudtxtalphafade
- hudtxtclear
- hudtxtcolorfade
- hudtxtmove
- hud_fastswitch
- hud_takesshots
- include
- invnext
- invprev
- items
- itemshadows
- kick
- kill
- killobject
- killplayer
- lastinv
- left
- lefthand
- listbans
- listplayers
- localport
- logaddress_add
- logaddress_remove
- logaddress_removeall
- logbatch
- logmaxflushrate
- logsplit
- logstamp
- lua
- luareset
- m249
- m3
- m4a1
- mac10
- makect
- makespec
- maket
- map
- mapinfo
- maps
- mapshadows
- mapsounds
- markplayer
- memory
- menuselect
- menu_lanscanport
- mp5
- mp_antispeeder
- mp_autogamemode
- mp_autoteambalance
- mp_building_health
- mp_building_limit
- mp_building_price
- mp_buymenu
- mp_buytime
- mp_c4timer
- mp_connectionlimit
- mp_curtailedexplosions
- mp_damagefactor
- mp_deathdrop
- mp_dispenser_health
- mp_dispenser_money
- mp_dmspawnmoney
- mp_dropgrenades
- mp_flashlight
- mp_floodprot
- mp_floodprotignoretime
- mp_freezetime
- mp_grenaderebuy
- mp_hostagepenalty
- mp_hovertext
- mp_hud
- mp_hudscale
- mp_idleaction
- mp_idlekick
- mp_idletime
- mp_infammo
- mp_kevlar
- mp_kickpercent
- mp_killbuildingmoney
- mp_killbuildings
- mp_killinfo
- mp_killteambuildings
- mp_lagcompensation
- mp_lagcompensationdivisor
- mp_localrconoutput
- mp_luamap
- mp_luaserver
- mp_mapgoalscore
- mp_mapvoteratio
- mp_maxclientsip
- mp_maxrconfails
- mp_natholepunching
- mp_pinglimit
- mp_postspawn
- mp_radar
- mp_randomspawn
- mp_recoil
- mp_reservations
- mp_respawndelay
- mp_roundlimit
- mp_roundtime
- mp_shotweakening
- mp_smokeblock
- mp_startmoney
- mp_supply_items
- mp_teamkillpenalty
- mp_teleportreload
- mp_tempbantime
- mp_timelimit
- mp_tkpunish
- mp_trace
- mp_turretdamage
- mp_unbuildable
- mp_unbuyable
- mp_vulnerablehostages
- mp_weaponfadeout
- mp_winlimit
- mp_wpndmg
- mp_wpndmg_z1
- mp_wpndmg_z2
- mp_zombiedmg
- mp_zombiekillequip
- mp_zombiekillscore
- mp_zombierecover
- mp_zombiespeedmod
- msg
- name
- netinfo
- nick
- nightvision
- nvgs
- p228
- p90
- particles
- playershadows
- quit
- radio1
- radio2
- radio3
- rcon
- rcon_password
- rcon_pw
- rebuy
- recoil
- relativemovement
- reload
- removeitem
- render3d
- renderdecals
- renderdecoration
- reroute
- resources
- restart
- restartround
- right
- say
- sayteam
- scout
- screenshot
- server
- serveraction1
- serveraction2
- serveraction3
- serverinfo
- setammo
- setarmor
- setassists
- setdeaths
- sethealth
- setmaxhealth
- setmoney
- setmvp
- setname
- setpos
- setscore
- setteamscores
- settile
- setweapon
- SG550
- sg552
- sgren
- shadows
- shadowshade_obstacle
- shadowshade_wall
- shadowz_obstacles
- shadowz_wall
- shadow_angle
- shadow_frameskipping
- shake
- shield
- showscores
- slap
- slot0
- slot1
- slot10
- slot2
- slot3
- slot4
- slot5
- slot6
- slot7
- slot8
- slot9
- snapshot
- sounddriver
- soundmode
- spawnitem
- spawnnpc
- spawnobject
- spawnplayer
- spawnprojectile
- specmode
- specplayer
- speed
- speedmod
- spray
- spraycolor
- spraylogo
- strip
- sv_checkusgnlogin
- sv_daylighttime
- sv_forcelight
- sv_fow
- sv_friendlyfire
- sv_gamemode
- sv_gm
- sv_hostport
- sv_lan
- sv_map
- sv_maptransfer
- sv_maxplayers
- sv_msg
- sv_msg2
- sv_name
- sv_offscreendamage
- sv_password
- sv_rcon
- sv_rconusers
- sv_restart
- sv_restartround
- sv_sound
- sv_sound2
- sv_soundpos
- sv_specmode
- sv_spraytransfer
- sv_stopsound
- sv_usgnonly
- team
- tileanimations
- tmp
- transfer_speed
- trigger
- triggerposition
- ump45
- unban
- unbanall
- unbindall
- use
- usgn_addserver
- usgn_info
- usgn_pw
- usgn_user
- usp
- vest
- vesthelm
- visibleshots
- volume
- vote
- votemap
- votemenu
- weapon
- wiggle
- win
- xm1014
mp_respawndelayCategories
Parameters
- delay (0-255): delay in seconds
Info
Sets the delay for respawning. Players have to wait this long in seconds before you respawning is possible. Only relevant for game modes which allow respawning without a round system.
Does not affect the normal game mode.
Set to 0 to allow instant respawn.
Lua Hooks
Lua Commands
Categories
Parameters
- delay (0-255): delay in seconds
Info
Sets the delay for respawning. Players have to wait this long in seconds before you respawning is possible. Only relevant for game modes which allow respawning without a round system.
Does not affect the normal game mode.
Set to 0 to allow instant respawn.
Does not affect the normal game mode.
Set to 0 to allow instant respawn.